Build Code:
Enter Build Code:
Build Link:

Approximate Damage Calculation(WILL BE REWORKED IN THE NEAR FUTURE)

Assumes max perk level and that the perk activates regardless of conditions

Randomness is calculated as follows

Math.random() <= chance

This is not a 100% accurate calculation
I have no idea what's under the game's hood
Maybe everything works completely differently than I think
Base Damage: 100
Maximum Damage per Hit (all perks activated): 100
NBase DamageSummary damage
Total Damage per all Hits0
NBase DamageSummary damage
Total Damage per all Hits0